Shaking not working

Issue: In chapter 19 for NFS The Run, the game tells me to "Gently shake the Nintendo 3DS system to get the paint flowing, so I proceeded to hold down the right mouse button and move my cursor around, but nothing happened

System Information

Diagnostic Log
citra_log.txt (19.0 KB)

System Information for Support

Client Version                               Nightly 1769   HEAD-3bb027a
Operating System                             Windows 10 (10.0)
CPU                                          Intel(R) Core(TM) i7-7500U CPU @ 2.70GHz | AVX2 | FMA
Graphics API                                 OpenGL 3.3.0
Graphics Renderer                            NVIDIA GeForce 940MX/PCIe/SSE2
GPU Driver Version                           512.95
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

Here’s some issues I found with your log that might help.

  • The CPU Clock percentage is not 100%. You may experience unexpected game speed.

You need to hold it down on the bottom screen specifically, which would be on the right for you based on your layout there.

What about full citra?

I did hold it down in the bottom screen and move around in it, nothing happened

1 Like

So you need full citra so its better than mmj

The CPU Clock Speed edits can cause some weird issues. So try setting that back to 100%, then hold down your right mouse button and move it around again. See if there’s any difference. If there’s not, please upload another log file.

Please remember the community guidelines. Mentions of unofficial builds are not allowed here.

I mean citra will updated soon
I not breaking community guidelines

You are breaking the rules though, as I’ve already explained. What you “meant” to say and what you actually “said” are two different things after all.

I’m not going to argue this with you. Another such mention will lead to moderation action.

Let’s stop this
I just talk about touhou

No game was booted in your log. If you are experiencing a crash then do not open citra again until after you posted the log as it gets purged when you reopen citra.
For more information, see How to Upload the Log File

So I ran it with 100% clock speed, and it still won’t shake
citra_log.txt (266.1 KB)

System Information for Support

Client Version                               Nightly 1781   HEAD-141471e
Operating System                             Windows 10 (10.0)
CPU                                          Intel(R) Core(TM) i7-7500U CPU @ 2.70GHz | AVX2 | FMA
Graphics API                                 OpenGL 3.3.0
Graphics Renderer                            NVIDIA GeForce 940MX/PCIe/SSE2
GPU Driver Version                           516.94
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

I did not find anything wrong in your log file. Please wait for a human moderator to assist.

Are you sure that you’ve set your motion settings to allow for the right mouse button to be used as a gyro input? Please double check. If that is the case, try using another motion input the device like a controller or a smartphone and see if the issue persists.

yep, the gyro did work on another minigame, but not in this one