Shin Megami Tensei: Devil Survivor Overclocked Crashing

The game encounters a fatal error at this point of the game(screenshot below). I’m running it on a MacBook air 2019.

any and all help is appreciated.

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.

In order to save a copy of the log, follow this guide:
citra_log.txt.old.txt (10.5 KB)

System Information for Support

Client Version                                Nightly 1734 HEAD-64b502a
Operating System                              macOS Mojave (10.14)
CPU                                           Intel(R) Core(TM) i5-8210Y CPU @ 1.60GHz | AVX2 | FMA
Graphics API                                  OpenGL 4.1
Graphics Renderer                             Intel(R) UHD Graphics 617
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

I did not find anything wrong in your log file. Please wait for a moderator to assist.

The log file doesn’t appear to have recorded a fatal error as your screen shot indicated. Make sure to run your game until the error occurs, then upload the log file.

Oh sorry about that. I aborted the game this time around. I hope this works.
(upload://mkQJ9qWPU4Kk1CIGczRDfHkG9MU.txt) (3.3 MB)

No file seems to have been uploaded.