Is there a way to reduce the audio latency? It’s slight enough that some people probably wouldn’t notice, but it’s definitely there and it’s just enough to notice and be a little annoying. I realize that latency is a common issue with audio as far as emulation goes, but I’d still like to reduce it if at all possible. I noticed it while testing Ocarina of Time. Anything that can be done to shave a few more milliseconds off the latency?
EDIT: It was “audio stretching” adding the latency.
Change the Ouput Engine to cubeb on Emulation > Configure > Audio > Output Engine.
however, since the default options is ‘Auto’, it may be that it automatically sets it to cubeb.