Enter a description of your issue here, in full detail.
I have been playing the Omega Ruby with Citra for a couple days. At first the sneak works perfectly fine for me, but some time later it starts to not work. Then I plugged in another controller and the same thing happened again, it works for a while and then stopped working after it.
- Operating System: Windows 10
- CPU: Ryzen 7 2700x
- GPU: GTX 1660 super
- Citra Version (found in title bar): 1415 and previously 13xx (the sneak stops working before I upgrade)
- Game: Omega Ruby
- Screenshot of Issue (include the full Citra window including titlebar):
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In order to save a copy of the log, follow this guide: citra_log.txt (113.5 KB)
System Information for Support
Client Version Nightly 1415 HEAD-eb0364d
OpenGL Vendor NVIDIA Corporation
OpenGL Renderer GeForce GTX 1660 SUPER/PCIe/SSE2
OpenGL Version 3.3.0
GPU Driver Version 441.66
Enable Hardware Renderer [x]
Enable Hardware Shader [x]
Hardware Shader, Accurate Multiplication [ ]
Hardware Shader, Geometry Shaders null
Enable Shader JIT [x]
Enable Vsync null
System Region -1
Here’s some issues I found with your log that might help.
- Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
Hi, do this:
- Open Citra then go to
File->Open Citra Folder
shaders folder then delete the
opengl folder if it is there.
Emulation->Configure... then click on
Graphics on the left
- Click on the
Advanced tab and turn on
Disk Shader Cache currently has a bug when
Accurate Multiplication is turned off causing it to load all shaders slowly from zero every time you start the game and makes the precompiled cache extrememly large + the RAM usage skyrockets until you crash.