When I get near norman during the beginning of the game, the game will either freeze or play the cutscene then teleport me as normal but I will be behind norman and initiating talk with him will cause the game to also freeze
Operating System: Windows 10 64 bit
CPU: I7 8565
GPU: intel UHD 620
Citra Version (found in title bar): Nightly 1536
Game: Pokemon Omega Ruby
Screenshot of Issue (include the full Citra window including titlebar):
Open shaders folder then delete the opengl folder if it’s there.
Emulation->Configure... then click on Graphics on the left
Click on the Advanced tab and turn onAccurate Multiplication
The Disk Shader Cache currently has a bug when Accurate Multiplication is turned off causing it to load all shaders slowly from zero every time you start the game and makes the precompiled cache extrememly large + the RAM usage skyrockets until you crash.