SSBU: Screen freezes but game is still playing

For some reason whenever i start a fight the screen freezes at some point, but the audio still plays and i can even control the game but i can’t see anything, when i refreshed the window it was entirely white.

  • CPU: Intel Core i5-8400
  • GPU: Intel UHD Graphics 630
  • Yuzu Version: mainline 567
  • Game: Super Smash Bros. Ultimate
    Log: yuzu_log.txt (1.6 MB)

You may need to set up a 10 or 20gb page file: https://www.thewindowsclub.com/increase-page-file-size-virtual-memory-windows

i settled a 25gb page file and it worked for 2 battles, but in the third one it happened again:


New log: yuzu_log.txt (2.6 MB)

I would consider that “normal” for Smash for now. The game does some weird memory management that we can’t emulate properly yet.

It’s “normal” for New Super Mario Bros. U Deluxe as well?


yuzu_log.txt (36.2 KB)

That log is from before booting the game.
SMBUD requires a firmware dump to work: Quickstart Guide - yuzu

The game works, but it has the same issue with the screen :l

Post me an updated log.

yuzu_log.txt (303.8 KB)

Ah right, my bad. Mario Kart needs a game update installed to be stable.
Try with anisotropic by default too, it can reduce rendering bugs…

Mario Kart? Naw i have the updates for all the games i’m installing (we weren’t even talking about Mario Kart lol). Just tried the anisotropic thing and it worked for NSMBU at least, i have yet to try with SSBU.