Stella Glow Freeze

Issue:
The Game suddenly freeze but i can still hear the sound, sometimes it will take 3hrs or a minute before the game freeze…

System Information

  • Operating System: Windows 10
  • CPU: Intel Core i7 - 7500U 2.70GHz
  • GPU: Intel HD Graphics 620
  • Citra Version: 1354
  • Game: Stella Glow
  • Screenshot of Issue:

Diagnostic Log
citra_log.txt (627.2 KB)

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                                Canary 1354 HEAD-5008d46
OpenGL Vendor                                 Intel
OpenGL Renderer                               Intel(R) HD Graphics 620
OpenGL Version                                3.3.0
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [ ]
Hardware Shader, Geometry Shaders             [x]
Enable Shader JIT                             [x]
System Region                                 [x]

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

Disable hardware shader, and see if the freeze still occurs.

1 Like

@AuraOfTheDawn sorry for the late reply… so i disable the hardware shader like you said and i test the game from like 6hrs and the freezing didn’t occure