Stereoscopic 3d in-game cursor needs mirroring

stereoscopic 3d in-game cursor needs mirroring:
Just wanted to let you know that in stereoscopic view (which you guys did phenomenally), the cursor will need to be mirrored on each of the left and right image or when you are viewing the image in 3d, or you will only be able to see the cursor with one eye. In this example, the cursor would be in the left image, so in 3d, the cursor will only be displayed in the left eye. I would suggest only enabling the cursor mirroring when in full screen so as not to disrupt the emu menu navigation. Keep up the great work!

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