I start the Story of Seasons trio of towns game its the fourth day so this is my second time opening the game. Inside the house is normal, no color blocking at all. When I leave the house my fields, my water trough and the actual player turns a baby blue and sometimes will flash, it is also not just a farm issue. It is all over the town, all the founds and trees. The rest of the game works great, its a good speed, all the controls work fine as well.
[citra_log.txt|attachment](upload://swlwen4jyhqzLfYJ7rrR9qmi2Gp.txt) (101.4 KB)
In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.
This is how it pulls up citra_log.txt (41.1 KB)
System Information for Support
Client Version Nightly 1629 HEAD-1bb2057
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i5-3360M CPU @ 2.80GHz
Graphics API OpenGL 3.3.1
Graphics Renderer AMD FirePro M4000
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [ ]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
- Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.
- Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
I enabled this option and it helped with some of the graphical issues, however I still have color blocking