StreetPass data is full in Pokemon Omega Ruby

#1

Issue:
Everytime I try enabling StreetPass, the game tells me that StreetPass data is full. This never happened before. Is there any way to fix this without reinstalling the emulator?

System Information

  • Operating System: Windows 10
  • CPU: Intel Core i5 4430 @ 3.00GHz
  • GPU: Intel HD Graphics 4600
  • Citra Version (found in title bar): Citra Canary 1288
  • Game: Pokemon Omega Ruby
  • Screenshot of Issue (include the full Citra window including titlebar):

citra_log.txt (6.3 KB)

#2

In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.

#3

System Information for Support

Client Version                                Canary 1288 HEAD-ebc80d4
OpenGL Vendor                                 null
OpenGL Renderer                               null
OpenGL Version                                null
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [ ]
Hardware Shader, Geometry Shaders             [x]
Enable Shader JIT                             [x]
System Region                                 [x]

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
#4

Streetpass is not supported, there’s nothing there to enable. We don’t currently support it in any way.

#5

Huh, weird. I clearly remember using this function to update other players Secret Bases.