the game does not boot anymore, it was booting fine when the “GPU shader” was first implemented but now it is no longer working even on my latest build, it was working before in the previous official build i do not recall what version it is but it works just fine before, but the update where i can no longer select between CPU or gpu Shaders, the game no longer works. hopefully this works again with other newer builds, specially kid icarus but im not gonna discus that here since i have seen threads about that and it seems that there are still issues with the build. project Mirai dx doesn’t lag or delay with button pressing now which is good, zelda games still runs perfect, and thats about it.
Operating System:windows 10 pro
CPU: Ryzen 3 1200
GPU: GTX 1060 6gb
Citra Version (found in title bar): Citra Canary | HEAD-6b84ed9
Game: super smash brothers 3ds
Screenshot of Issue (include the full Citra window including titlebar):
So… the gpu shader will stay that way and is now automatically set to gpu? Right??..
And I haven’t deleted or moved any files from my users directory… what i did was updated my citra because it prompted me to, could that be the cause or do i need to relocate the old files and replace those files?
Indeed you gave me a solution but i need to figure out how to do that first i can do all those but I wanna make sure…