Tactile screen Trouble on Zelda OOT 3D



I’m writing here because i have a little trouble with OOT 3D.

Today, it’s impossible to see on tactile screen mojo nuts, slingshot or mojo stick.
it’s the same in pause menu : i cant see my sword, or my shield… Even gold skulltula.

i’ve tried with a previous version of Citra but the result is the same.
i remember that i hadn’t this trouble one week ago…

Thank you in advance for your answer


System Information

  • Operating System: Windows 10
  • CPU: i7 3820 @ 4.5 Ghz
  • GPU: Nvidia RTX 2080
  • Citra Version (found in title bar): 1413
  • Game: The Legend Of Zelda OOT 3D
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log

citra_log.txt (4.0 KB)

System Information for Support

Client Version                                Nightly 1413 HEAD-5d502df
OpenGL Vendor                                 null
OpenGL Renderer                               null
OpenGL Version                                null
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [ ]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
Enable Vsync                                  null
System Region                                 2

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.