The Legend of Zelda: Breath of the Wild. Character buried to the ground from Yuzu v1411


From the version 1411 Link is now buried to the ground.

In a previous post I saw some people had this issue when the async gpu emulation was set to off in the graphics params.
In my case the option is switched on.

But when I set it off, the character is back on the ground but the game is very very slow.
yuzu_log.txt (411.4 KB)

Thank you for your support. :pray:

It’s a regression with OpenGL. Use Vulkan for now.
Once the performance changes are merged Vulkan will be faster anyway.