The "Still Image" Camera Setting from Citra Does Not Work in Pokemon Super Mystery Dungeon

I used Citra (emulator). I went to “Configure…”. I went to “System”. I went to “Camera”. I set the configuration to “Still Image”. I selected the image with the QR code. I applied those settings. None of it is not working. This issue should be resolved.

System Information

  • Operating System: Windows 10 Home
  • CPU: AMD Ryzen 5 3600X 6-Core Processor (3.80 GHz)
  • GPU: NVIDIA GeForce GTX 1650
  • Citra Version (found in title bar): v1984 (Nightly)
  • Game: Pokemon Super Mystery Dungeon (Pokemon SMD)
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
citra_log.txt (1015.4 KB)

System Information for Support

Client Version                               Nightly 1984  HEAD-9e898bc
Operating System                             Windows 10 Version 22H2 (Build 19045.3208)
CPU                                          AMD Ryzen 5 3600X 6-Core Processor              | AVX2 | FMA
Graphics API                                 OpenGL 4.3.0
Graphics Renderer                            NVIDIA GeForce GTX 1650/PCIe/SSE2
GPU Driver Version                           537.13
CPU JIT                                      [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                1
Shader Disk Cache                            [ ]

Here’s some issues I found with your log that might help.

  • Please enable the Vsync option if you are experiencing screen tearing.

Make sure that you have the correct camera configured. Most QR-code camera requests will attempt to use the Rear camera, so you need to set that up in the camera settings to reflect that.