Three Houses freeze after a few minutes of playing post prologue

Hi! I’m running into a constant issue in FE TH. After the prologue went on without a hitch, I was put into a large area with a lot of npcs and it’s all fine until the game eventually either freezes or crashes.
I’ve been using both the current mainline version of yuzu and the most recent EA as well, and the same happens in both.
I’ve tried every fix/optimization I could find, including but not limited to increasing my page filesize, running vulkan, disabling async shaders, etc. I’m also running the most recent AMD drivers.
Any help would be greatly appreciated!

Here’s my specs:
i5-3470 CPU
8GB RAM
Radeon RX 570 GPU

Here’s a log for the most recent one (this one crashed the emulator for the first time, it’s usually a game freeze):
yuzu_log.txt.old.txt (2.0 MB)

Koei games can take long enough to decode a shader that the AMD driver times out (thanks to a very short time out). Try using OpenGL, or use Linux where the issue doesn’t happen.