Tomodachi collection is super slow

So, my game goes pretty slow… And i tried to enable Hardware Shading, and anything else, but my game crashes after applying. I don’t wanna lose my progress…

System Information

  • Operating System: Windows 8.1
  • CPU: Intel Core i3
  • GPU: NVIDIA GeForceGT 720M
  • Citra Version (found in title bar): 1594
  • Game: Tomodachi Life (EUR)
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
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citra_log.txt (28.8 KB)

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In order for us to provide better support, we need to see the log generated by citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File

System Information for Support

Client Version                               Nightly 1594   HEAD-d88d220
Operating System                             Windows 8.1 (6.3)
CPU                                          Intel(R) Core(TM) i3-3110M CPU @ 2.40GHz
Graphics API                                 OpenGL 3.3.0
Graphics Renderer                            GeForce GT 720M/PCIe/SSE2
GPU Driver Version                           ?
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [ ]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                2
Shader Disk Cache                            [ ]

Here’s some issues I found with your log that might help.

  • You are running out of date drivers for your GPU. You need to install the most recent driver for your graphics card from NVIDIA’s website. Official Drivers | NVIDIA
  • Your GPU hardware only supports OpenGL version 3.3.0. Citra requires OpenGL 4.3.0 and above.

Update your Citra to the latest available for your Operating System from this link here:

Then, in Citra, go to Emulation > Configure > Graphics > Advanced and enable Hardware Shaders again. This shouldn’t be disabled as it causes poor performance.