Issue:
So, my game goes pretty slow… And i tried to enable Hardware Shading, and anything else, but my game crashes after applying. I don’t wanna lose my progress…
System Information
Operating System: Windows 8.1
CPU: Intel Core i3
GPU: NVIDIA GeForceGT 720M
Citra Version (found in title bar): 1594
Game: Tomodachi Life (EUR)
Screenshot of Issue (include the full Citra window including titlebar):
In order for us to provide better support, we need to see the log generated by citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File
Client Version Nightly 1594 HEAD-d88d220
Operating System Windows 8.1 (6.3)
CPU Intel(R) Core(TM) i3-3110M CPU @ 2.40GHz
Graphics API OpenGL 3.3.0
Graphics Renderer GeForce GT 720M/PCIe/SSE2
GPU Driver Version ?
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [ ]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region 2
Shader Disk Cache [ ]
Here’s some issues I found with your log that might help.
You are running out of date drivers for your GPU. You need to install the most recent driver for your graphics card from NVIDIA’s website. Official Drivers | NVIDIA
Your GPU hardware only supports OpenGL version 3.3.0. Citra requires OpenGL 4.3.0 and above. https://citra-emu.org/wiki/faq/
Update your Citra to the latest available for your Operating System from this link here:
Then, in Citra, go to Emulation > Configure > Graphics > Advanced and enable Hardware Shaders again. This shouldn’t be disabled as it causes poor performance.