Since I last updated Citra I’ve been having issues getting it to work. Citra itself opens and runs without issue, but when I try to open a rom (in this case Tomodachi Life), performance immediately suffers: the game never makes it to the menu, all programs slow down or stop responding entirely, and I can’t even move my cursor. I tried opening this rom several times, and the severity of the issue varied every time, but it always occurred. Several times I had to force shutdown my computer and I’m not sure if those logs survived; the log I’m including is from an instance I was able to close without powering off my computer.
citra_log.txt (22.4 KB)
- Operating System: Windows 10
- CPU: Intel Core i5-4210U @ 1.70 GHz 1.70GHz
- GPU: Intel HD Graphics Family
- Citra Version (found in title bar): Nightly 1580
- Game: Tomodachi Life
(Sorry if GPU information is wrong or not specific enough, that is the only device name I could find)
System Information for Support
Client Version Nightly 1580 HEAD-c4a4b40
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i5-4210U CPU @ 1.70GHz
Graphics API OpenGL 3.3.0
Graphics Renderer Intel(R) HD Graphics 4400
GPU Driver Version 22.214.171.12435
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [ ]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
- Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
GPU Driver Version: Build 126.96.36.19935
This driver is outdated, you need to update.
win64_188.8.131.5226.zip from https://downloadcenter.intel.com/download/29474/Intel-Graphics-Driver-for-Windows-15-40-?product=81016
direct link: https://downloadmirror.intel.com/29474/a08/win64_184.108.40.20626.zip
then follow this guide to install it: https://www.howtogeek.com/343287/how-to-fix-the-driver-being-installed-is-not-validated-for-this-computer-on-intel-computers/
Also do this:
- Open Citra then go to
File->Open Citra Folder
shaders folder then delete the
opengl folder if it is there.
Emulation->Configure... then click on
Graphics on the left
- Click on the
Advanced tab and turn on
Disk Shader Cache currently has a bug when
Accurate Multiplication is turned off causing it to load all shaders slowly from zero every time you start the game and makes the precompiled cache extrememly large + the RAM usage skyrockets until you crash.
Deleting opengl and turning on accurate multiplication solved the problem, thank you!