(tomodachi life) rear camera doesn't work properly

i wanted to scan a qr code for tomodachi life, but when I configure the rear camera to be the camera of my computer, when trying to scan a qr, it lags a lot and repeats frames, making it next to impossible for the camera to be still enough to read anything

this does not happen when using the front camera, that one works

System Information

  • Operating System: windows 10
  • CPU: Intel(R) Core™ i5-10300H CPU @ 2.50GHz 2.50 GH
  • GPU: NVIDIA GeForce GTX 1650 Ti
  • Citra Version (found in title bar): 1737
  • Game: Tomodachi Life
  • Screenshot of Issue (include the full Citra window including titlebar):

i cant show the problem in a screenshot so heres a link to a video cow - YouTube
also i want to clarify that it actually lagged less when i was recording with OBS

Diagnostic Log

citra_log.txt (115.0 KB)

System Information for Support

Client Version                                Nightly 1737 HEAD-28039d3
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i5-10300H CPU @ 2.50GHz | AVX2 | FMA
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             GeForce GTX 1650 Ti/PCIe/SSE2
GPU Driver Version                            451.67
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • You are running out of date drivers for your GPU. You need to install the most recent driver for your graphics card from NVIDIA’s website. Download Drivers | NVIDIA

We saw there was a Github issue opened up for this recently (#5903) and have verified that this occurs on our end as well. However, after further testing we figured out that this has been happening ever since the camera started functioning. So this isn’t a regression of some kind. You’ll need to wait for emulator improvements I’m afraid. Sorry for the inconvenience.