Trouble with importing tomodachi life save from citra to 3ds

Issue:
Enter a description of your issue here, in full detail.
i made a original save for tomodachi life on citra and now want to port it to a 3ds but everytime i try to import with JKSM it just restarts all progress in game and creates a new save on SD i’ve looked to see if i could find answers but with no luck. it might be due to citra save having completly unique miis and using a mii maker from a different 3ds but im not sure and wouldn’t know how to fix that.

System Information

  • Operating System: Windows 10
  • CPU: not sure
  • GPU: not sure
  • Citra Version (found in title bar): Citra Nightly
  • Game: Tomodachi Life
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
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[ 0.006852] Config core/settings.cpp:LogSettings:78: Citra Configuration:
[ 0.006871] Config core/settings.cpp:operator():75: Core_UseCpuJit: true
[ 0.006877] Config core/settings.cpp:operator():75: Core_CPUClockPercentage: 100
[ 0.006878] Config core/settings.cpp:operator():75: Renderer_UseGLES: false
[ 0.006880] Config core/settings.cpp:operator():75: Renderer_UseHwRenderer: true
[ 0.006881] Config core/settings.cpp:operator():75: Renderer_UseHwShader: true
[ 0.006886] Config core/settings.cpp:operator():75: Renderer_SeparableShader: false
[ 0.006888] Config core/settings.cpp:operator():75: Renderer_ShadersAccurateMul: true
[ 0.006889] Config core/settings.cpp:operator():75: Renderer_UseShaderJit: true
[ 0.006895] Config core/settings.cpp:operator():75: Renderer_UseResolutionFactor: 1
[ 0.006897] Config core/settings.cpp:operator():75: Renderer_FrameLimit: 100
[ 0.006898] Config core/settings.cpp:operator():75: Renderer_UseFrameLimitAlternate: false
[ 0.006899] Config core/settings.cpp:operator():75: Renderer_FrameLimitAlternate: 200
[ 0.006901] Config core/settings.cpp:operator():75: Renderer_VSyncNew: true
[ 0.006902] Config core/settings.cpp:operator():75: Renderer_PostProcessingShader: none (builtin)
[ 0.006903] Config core/settings.cpp:operator():75: Renderer_FilterMode: false
[ 0.006905] Config core/settings.cpp:operator():75: Renderer_TextureFilterName: none
[ 0.006906] Config core/settings.cpp:operator():75: Stereoscopy_Render3d: 0
[ 0.006907] Config core/settings.cpp:operator():75: Stereoscopy_Factor3d: 0
[ 0.006909] Config core/settings.cpp:operator():75: Layout_LayoutOption: 3
[ 0.006910] Config core/settings.cpp:operator():75: Layout_SwapScreen: false
[ 0.006911] Config core/settings.cpp:operator():75: Layout_UprightScreen: false
[ 0.006913] Config core/settings.cpp:operator():75: Utility_DumpTextures: true
[ 0.006914] Config core/settings.cpp:operator():75: Utility_CustomTextures: false
[ 0.006915] Config core/settings.cpp:operator():75: Utility_UseDiskShaderCache: false
[ 0.006917] Config core/settings.cpp:operator():75: Audio_EnableDspLle: false
[ 0.006918] Config core/settings.cpp:operator():75: Audio_EnableDspLleMultithread: false
[ 0.006920] Config core/settings.cpp:operator():75: Audio_OutputEngine: auto
[ 0.006954] Config core/settings.cpp:operator():75: Audio_EnableAudioStretching: true
[ 0.006956] Config core/settings.cpp:operator():75: Audio_OutputDevice: auto
[ 0.006957] Config core/settings.cpp:operator():75: Audio_InputDeviceType: 0
[ 0.006959] Config core/settings.cpp:operator():75: Audio_InputDevice: Default
[ 0.006960] Config core/settings.cpp:operator():75: Camera_OuterRightName: blank
[ 0.006961] Config core/settings.cpp:operator():75: Camera_OuterRightConfig:
[ 0.006963] Config core/settings.cpp:operator():75: Camera_OuterRightFlip: 0
[ 0.006964] Config core/settings.cpp:operator():75: Camera_InnerName: blank
[ 0.006965] Config core/settings.cpp:operator():75: Camera_InnerConfig:
[ 0.006966] Config core/settings.cpp:operator():75: Camera_InnerFlip: 0
[ 0.006967] Config core/settings.cpp:operator():75: Camera_OuterLeftName: blank
[ 0.006968] Config core/settings.cpp:operator():75: Camera_OuterLeftConfig:
[ 0.006970] Config core/settings.cpp:operator():75: Camera_OuterLeftFlip: 0
[ 0.006971] Config core/settings.cpp:operator():75: DataStorage_UseVirtualSd: true
[ 0.006989] Config core/settings.cpp:operator():75: DataStorage_SdmcDir: C:\Users\AlbertK\AppData\Roaming/Citra/sdmc/
[ 0.006991] Config core/settings.cpp:operator():75: DataStorage_NandDir: C:\Users\AlbertK\AppData\Roaming/Citra/nand/
[ 0.006992] Config core/settings.cpp:operator():75: System_IsNew3ds: true
[ 0.006994] Config core/settings.cpp:operator():75: System_RegionValue: -1
[ 0.006995] Config core/settings.cpp:operator():75: Debugging_UseGdbstub: false
[ 0.006996] Config core/settings.cpp:operator():75: Debugging_GdbstubPort: 24689
[ 0.223043] Input input_common/udp/client.cpp:StartCommunication:207: Starting communication with UDP input server on 127.0.0.1:26760
[ 0.861118] Frontend citra_qt/main.cpp:GMainWindow:190: Citra Version: Nightly 1708 | HEAD-e7671d9
[ 0.861136] Frontend citra_qt/main.cpp:GMainWindow:206: Host CPU: Intel(R) Core™ i5-2520M CPU @ 2.50GHz | AVX
[ 0.861209] Frontend citra_qt/main.cpp:GMainWindow:208: Host OS: Windows 10 (10.0)
[ 0.915521] Frontend citra_qt/main.cpp:CheckForUpdates:830: Update check started
[ 0.926147] HW.AES core/hw/aes/key.cpp:LoadPresetKeys:469: Invalid key name generator

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.

You should try using Checkpoint for this if JKSM isn’t working. I haven’t done this myself, but most people I know of having done this used Checkpoint.

thanks i tried checkpoint and it worked

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