Issue:
When my rom begins to boot up, the menu proceeds to he screen where shaders begin to load. However, citra closes when that screen pops up.
System Information
- Operating System: Windows 10
- CPU: i7-7700k
- GPU: geforce 1070
- Citra Version (found in title bar): 1591
- Game: Animal crossing new leaf
- Screenshot of Issue (include the full Citra window including titlebar):
citra_log.txt (13.5 KB)
Diagnostic Log
Upload your log file as an attachment by dragging & dropping.
In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296
System Information for Support
Client Version Canary 1591 HEAD-64e1854
OpenGL Vendor NVIDIA Corporation
OpenGL Renderer GeForce GTX 1070/PCIe/SSE2
OpenGL Version 3.3.0
GPU Driver Version 442.50
Enable Hardware Renderer [x]
Enable Hardware Shader [x]
Hardware Shader, Accurate Multiplication [ ]
Hardware Shader, Geometry Shaders null
Enable Shader JIT [x]
Enable Vsync null
System Region [x]
Here’s some issues I found with your log that might help.
- Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
tywald
#3
Try turn off Disk Shader Cache
in the graphics options in Citra, it has some issues for some users with some games.