Fire Emblem Fates: Special Edition (USA), and Fire Emblem Echoes: Shadows of Valentia (USA), have both started crashing Citra immediately upon attempting to launch them. This started occurring today after adding Fire Emblem Awakening (USA), which works fine. Granted, I didn’t play either today before adding Awakening, so I don’t know that’s the cause.
- Operating System: Windows 10
- CPU: AMD Ryzen 5 5600X 6-Core Processor
- GPU: Nvidia GeForce GTX 1650
- Citra Version (found in title bar): Nightly 2006
- Game: Fire Emblem Fates Special Edition and Fire Emblem Echoes Shadows of Valentia
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citra_log.txt (777 Bytes)
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No game was booted in your log. If you are experiencing a crash then do not open citra again until after you posted the log as it gets purged when you reopen citra.
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System Information for Support
Client Version Nightly 2006 HEAD-f5b8888
Operating System Windows 10 Version 22H2 (Build 19045.3448)
CPU AMD Ryzen 5 5600X 6-Core Processor | AVX2 | FMA
Graphics API Unknown (?)
Graphics Renderer ?
GPU Driver Version ?
CPU JIT [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
I did not find anything wrong in your log file. Please wait for a human moderator to assist.
File>Open Citra Folder, then delete the
shaders folder found here. Now try your game again.
Just do that and re-enable Hardware Shaders. It’ll work fine without the performance loss.