Ultra sun black screen v1.2

Issue: when proffesor kukui asks to fill te trainer card the screen goes black it was fine before v1.2
Enter a description of your issue here, in full detail.

right after i installed v1.2 in ultra sun i got this bug whenever proffesor kukui finishes his dialogues screen goes black same happened when i updated pokemon x to v1.5 i updated games in citra nightly but now i play on citra canary
System Information

  • Operating System: windows 10 pro 64 bit
  • CPU: core 2 qaud q6600 2.4 ghz
  • GPU: nvida qaudro k620 2 gb 128 bit
  • Citra Version (found in title bar): citra canary 1947
  • Game: pokemon ultra sun v1.2 and pokemon x v1.5
  • Screenshot of Issue (include the full Citra window including titlebar):none

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.

[ 0.007831] Config core/settings.cpp:LogSettings:78: Citra Configuration:
[ 0.007864] Config core/settings.cpp:operator():75: Core_UseCpuJit: true
[ 0.007878] Config core/settings.cpp:operator():75: Core_CPUClockPercentage: 105
[ 0.007880] Config core/settings.cpp:operator():75: Renderer_UseGLES: false
[ 0.007882] Config core/settings.cpp:operator():75: Renderer_UseHwRenderer: true
[ 0.007884] Config core/settings.cpp:operator():75: Renderer_UseHwShader: true
[ 0.007885] Config core/settings.cpp:operator():75: Renderer_SeparableShader: false
[ 0.007887] Config core/settings.cpp:operator():75: Renderer_ShadersAccurateMul: true
[ 0.007888] Config core/settings.cpp:operator():75: Renderer_UseShaderJit: true
[ 0.007890] Config core/settings.cpp:operator():75: Renderer_UseResolutionFactor: 3
[ 0.007891] Config core/settings.cpp:operator():75: Renderer_FrameLimit: 205
[ 0.007893] Config core/settings.cpp:operator():75: Renderer_UseFrameLimitAlternate: false
[ 0.007894] Config core/settings.cpp:operator():75: Renderer_FrameLimitAlternate: 200
[ 0.007896] Config core/settings.cpp:operator():75: Renderer_VSyncNew: true
[ 0.007897] Config core/settings.cpp:operator():75: Renderer_PostProcessingShader: none (builtin)
[ 0.007898] Config core/settings.cpp:operator():75: Renderer_FilterMode: true
[ 0.007900] Config core/settings.cpp:operator():75: Renderer_TextureFilterName: none
[ 0.007901] Config core/settings.cpp:operator():75: Stereoscopy_Render3d: 0
[ 0.007903] Config core/settings.cpp:operator():75: Stereoscopy_Factor3d: 0
[ 0.007904] Config core/settings.cpp:operator():75: Layout_LayoutOption: 2
[ 0.007905] Config core/settings.cpp:operator():75: Layout_SwapScreen: false
[ 0.007907] Config core/settings.cpp:operator():75: Layout_UprightScreen: false
[ 0.007908] Config core/settings.cpp:operator():75: Utility_DumpTextures: false
[ 0.007910] Config core/settings.cpp:operator():75: Utility_CustomTextures: false
[ 0.007911] Config core/settings.cpp:operator():75: Utility_UseDiskShaderCache: true
[ 0.007912] Config core/settings.cpp:operator():75: Audio_EnableDspLle: false
[ 0.007914] Config core/settings.cpp:operator():75: Audio_EnableDspLleMultithread: false
[ 0.007915] Config core/settings.cpp:operator():75: Audio_OutputEngine: auto
[ 0.007916] Config core/settings.cpp:operator():75: Audio_EnableAudioStretching: true
[ 0.007918] Config core/settings.cpp:operator():75: Audio_OutputDevice: Headphones (High Definition Audio Device)
[ 0.007919] Config core/settings.cpp:operator():75: Audio_InputDeviceType: 0
[ 0.007920] Config core/settings.cpp:operator():75: Audio_InputDevice: Default
[ 0.007922] Config core/settings.cpp:operator():75: Camera_OuterRightName: blank
[ 0.007923] Config core/settings.cpp:operator():75: Camera_OuterRightConfig:
[ 0.007924] Config core/settings.cpp:operator():75: Camera_OuterRightFlip: 0
[ 0.007926] Config core/settings.cpp:operator():75: Camera_InnerName: blank
[ 0.007927] Config core/settings.cpp:operator():75: Camera_InnerConfig:
[ 0.007928] Config core/settings.cpp:operator():75: Camera_InnerFlip: 0
[ 0.007930] Config core/settings.cpp:operator():75: Camera_OuterLeftName: blank
[ 0.007931] Config core/settings.cpp:operator():75: Camera_OuterLeftConfig:
[ 0.007932] Config core/settings.cpp:operator():75: Camera_OuterLeftFlip: 0
[ 0.007933] Config core/settings.cpp:operator():75: DataStorage_UseVirtualSd: true
[ 0.007935] Config core/settings.cpp:operator():75: System_IsNew3ds: true
[ 0.007936] Config core/settings.cpp:operator():75: System_RegionValue: -1
[ 0.007938] Config core/settings.cpp:operator():75: Debugging_UseGdbstub: false
[ 0.007939] Config core/settings.cpp:operator():75: Debugging_GdbstubPort: 24689
[ 0.383612] Input input_common/sdl/sdl_impl.cpp:InitGameController:478: opened joystick 0 as controller
[ 0.383703] Input input_common/udp/client.cpp:StartCommunication:207: Starting communication with UDP input server on 127.0.0.1:26760
[ 1.181682] Frontend citra_qt/main.cpp:GMainWindow:196: Citra Version: Canary 1947 | HEAD-c2cfab8
[ 1.181705] Frontend citra_qt/main.cpp:GMainWindow:199: Host CPU: Intel® Core™2 Quad CPU Q6600 @ 2.40GHz
[ 1.181762] Frontend citra_qt/main.cpp:GMainWindow:201: Host OS: Windows 10 (10.0)
[ 1.254394] Service.FS core/file_sys/ncch_container.cpp:Load:242: Secure1 KeyX missing

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.

citra_log.txt.old.txt (1.9 MB)

here it is

System Information for Support

Client Version                                Nightly 1687 HEAD-2e3834f
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM)2 Quad CPU    Q6600  @ 2.40GHz
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             Quadro K620/PCIe/SSE2
GPU Driver Version                            457.49
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • The CPU Clock percentage is not 100%. You may experience unexpected game speed.
  • You have cheats enabled. This might cause weird behaviour or crashes. Please disable them and retest if your game is experiencing bugs or crashes.

how to do i get my cpu to 100%?

i disabled cheats and it starts thanks but please can i get to know can anyone awnser me how do i get 100% on cpu?

emulation then configure in system under advanced
CPU Clock Speed: set it to 100%

ik everything was working fine until i went to akala island just rn when i meet oliver and mallow the game got to 0 fps 0% speed all of syudden i restarted it several times but still that like i load my rom and not even the intro play’s and the screen is black help

citra_log.txt.old.txt (817.3 KB)

System Information for Support

Client Version                                Canary 1947 HEAD-c2cfab8
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM)2 Quad CPU    Q6600  @ 2.40GHz
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             Quadro K620/PCIe/SSE2
GPU Driver Version                            457.49
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [ ]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
  • Please enable the Vsync option if you are experiencing screen tearing.
  • The CPU Clock percentage is not 100%. You may experience unexpected game speed.

it is 100% bruh lol and i disables vsync what does it have to do with it?

hey bruh i restarted it the sixth time it now runs lol

this is the old log file