Client Version Nightly 1763 HEAD-856b3d6
Operating System macOS High Sierra (10.13)
CPU Intel(R) Core(TM) i5-4260U CPU @ 1.40GHz | AVX2 | FMA
Graphics API OpenGL 4.1
Graphics Renderer Intel HD Graphics 5000 OpenGL Engine
GPU Driver Version ?
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [ ]
I did not find anything wrong in your log file. Please wait for a human moderator to assist.
It didn’t crash but now I’m getting 14-18 FPS. It even hits 12 FPS in cutscenes. It only hits 30 sometimes when not a lot of things are moving… Is there a way to keep it at 30 FPS like before?
Client Version Nightly 1763 HEAD-856b3d6
Operating System macOS High Sierra (10.13)
CPU Intel(R) Core(TM) i5-4260U CPU @ 1.40GHz | AVX2 | FMA
Graphics API OpenGL 4.1
Graphics Renderer Intel HD Graphics 5000 OpenGL Engine
GPU Driver Version ?
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [ ]
Hardware Shader, Accurate Multiplication [ ]
Shader JIT [x]
System Region -1
Shader Disk Cache [ ]
Here’s some issues I found with your log that might help.
Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
Client Version Nightly 1763 HEAD-856b3d6
Operating System macOS High Sierra (10.13)
CPU Intel(R) Core(TM) i5-4260U CPU @ 1.40GHz | AVX2 | FMA
Graphics API OpenGL 4.1
Graphics Renderer Intel HD Graphics 5000 OpenGL Engine
GPU Driver Version ?
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [ ]
Hardware Shader, Accurate Multiplication [ ]
Shader JIT [x]
System Region -1
Shader Disk Cache [ ]
Here’s some issues I found with your log that might help.
Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
It didn’t crash but now I’m getting 14-18 FPS. It even hits 12 FPS in cutscenes. It only hits 30 sometimes when not a lot of things are moving… Is there a way to keep it at 30 FPS like before?
citra_log.txt (4.0 KB)
i am also having the same problem, i tried disabling enable hardware shader and the game crashes everytime it shows professor kukui
The log file is incomplete. Make sure you follow the steps carefully:
Open Citra, then go to File>Open Citra Folder (Citra>Open Citra Folder if on MacOS) and open up the log folder. Now keep that open in the background.
Launch your game and encounter the problem; crash/slowdown/glitch and close Citra if it doesn’t do so by itself. Do not restart Citra as that will wipe the log of important information!
still crashing… citra_log.txt (1.3 MB)
also I installed the graphics driver but i still cant play in the newer versions of citra… can u tell me which gl version gfx_win_101.2115 is in?
However, it’s crashing due to something else: unmapped reads.
This might be an indication that one of your cheat codes is causing issues. It would be best to delete them all at once just to be sure:
Go to File>Open Citra Folder, then open up the cheats folder. Delete the 00040000001B5000.txt file found here. Now try your game again in Citra. If it still crashes, upload a new log file.
This is to be expected. Your hardware is too old to use the latest drivers. The one you are currently on (10.18.10.5161) is the “newest” driver you can use. Which does not support the OpenGL 4.3 version that the newer versions of Citra require.