Updated after a few month's hiatus, specific game now crashes

Issue:
After not having launched citra for a few months, launched, updated, and tried to resume playing a game - now it crashes every time right after game load.

System Information

  • Operating System: Mac OS 10.14.6
  • CPU: 2.2 GHz Intel Core i7
  • GPU: Radeon Pro 560X 4 GB
  • Citra Version (found in title bar): nightly 1628
  • Game: Monster Hunter Generations
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.
citra_log.txt (10.4 KB)
In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                                Nightly 1628 HEAD-1c8461f
Operating System                              macOS Mojave (10.14)
CPU                                           Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz
Graphics API                                  OpenGL ?
Graphics Renderer                             AMD Radeon Pro 560X OpenGL Engine
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [ ]

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.