Virtual Console games distorted audio?

Issue: Any fix for this?
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System Information

  • Operating System: Windows 10 pro
  • CPU: i5
  • GPU: GTX 1060
  • Citra Version (found in title bar): Latest nightly
  • Game: Every virtual console game.(Tested with Pokemon Red)
  • Screenshot of Issue (include the full Citra window including titlebar):

Log:
[ 0.000000] Common.Filesystem common/file_util.cpp:GetUserPath:695: Using the local user directory
[ 3.374237] Frontend citra_qt/main.cpp:BootGame:428: Citra starting…
[ 3.852676] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:Init:488: GL_VERSION: 3.3.0
[ 3.853163] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:Init:489: GL_VENDOR: NVIDIA Corporation
[ 3.853292] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:Init:490: GL_RENDERER: GTX 1060/PCIe/SSE2
[ 3.854522] Loader core/loader/ncch.cpp:Load:351: Program ID: 0004000000171000
[ 3.909128] Loader core/hle/kernel/process.cpp:ParseKernelCaps:108: ExHeader kernel version: 2.46
[ 3.911694] Service.CFG core/hle/service/cfg/cfg.cpp:SetPreferredRegionCode:613: Preferred region code set to 0
[ 3.968577] Service.SRV core/hle/service/sm/srv.cpp:RegisterClient:47: (STUBBED) called
[ 4.062330] Service.SRV core/hle/service/sm/srv.cpp:EnableNotification:69: (STUBBED) called
[ 4.067675] Service.APT core/hle/service/apt/apt.cpp:GetLockHandle:408: (STUBBED) called handle=0x0004000A applet_attributes=0x00000000
[ 4.077804] Service.APT core/hle/service/apt/apt.cpp:SetScreenCapPostPermission:820: (STUBBED) screen_capture_post_permission=0
[ 4.079387] Service.NDM core/hle/service/ndm/ndm.cpp:OverrideDefaultDaemons:203: (STUBBED) default_daemon_bit_mask=0x0000000F
[ 4.080622] Service.NDM core/hle/service/ndm/ndm.cpp:SuspendDaemons:89: (STUBBED) daemon_bit_mask=0x00000009
[ 4.081694] Service.FS core/hle/service/fs/fs_user.cpp:InitializeWithSdkVersion:806: (STUBBED) called, version: 0x0B0300C8
[ 4.084928] Service.APT core/hle/service/apt/apt.cpp:NotifyToWait:385: (STUBBED) app_id=768
[ 4.091628] Service.APT core/hle/service/apt/apt.cpp:AppletUtility:712: (STUBBED) called command=0x00000007, input_size=0x00000004, output_size=0x00000001, input_addr=0x0FFFFF48, output_addr=0x0FFFFF14
[ 4.092519] Service.APT core/hle/service/apt/apt.cpp:AppletUtility:712: (STUBBED) called command=0x00000004, input_size=0x00000001, output_size=0x00000001, input_addr=0x0FFFFF10, output_addr=0x0FFFFF14
[ 4.094048] Service.APT core/hle/service/apt/apt.cpp:AppletUtility:712: (STUBBED) called command=0x00000004, input_size=0x00000001, output_size=0x00000001, input_addr=0x0FFFFFB0, output_addr=0x0FFFFFB4
[ 4.216868] Service.GSP core/hle/service/gsp_gpu.cpp:AcquireRight:702: called
[ 4.219431] Service.GSP core/hle/service/gsp_gpu.cpp:RegisterInterruptRelayQueue:397: called, flags=0x00000001
[ 4.322482] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:472: API PERFORMANCE 131218: Program/shader state performance warning: Fragment Shader is going to be recompiled because the shader key based on GL state mismatches.
[ 4.358265] Service.DSP core/hle/service/dsp_dsp.cpp:LoadComponent:148: Firmware hash: 0x943f5565dbcf6767
[ 4.359192] Service.DSP core/hle/service/dsp_dsp.cpp:LoadComponent:152: Structures hash: 0x93e48663943cad39
[ 4.359791] Service.DSP core/hle/service/dsp_dsp.cpp:LoadComponent:157: (STUBBED) called size=0xC25C, prog_mask=0x000000FF, data_mask=0x000E00FF, buffer=0x0021DCA0
[ 4.362501] Service.DSP core/hle/service/dsp_dsp.cpp:RegisterInterruptEvents:248: Registered type=2, pipe=2, event_handle=0x000E802C
[ 4.364383] Service.DSP core/hle/service/dsp_dsp.cpp:GetSemaphoreEventHandle:174: (STUBBED) called
[ 4.365875] Service.DSP core/hle/service/dsp_dsp.cpp:SetSemaphoreMask:469: (STUBBED) called mask=0x00002000
[ 4.367373] Audio.DSP audio_core/hle/pipe.cpp:PipeWrite:134: Application has requested initialization of DSP hardware
[ 4.370144] Service.DSP core/hle/service/dsp_dsp.cpp:SetSemaphore:271: (STUBBED) called
[ 4.373967] Service.DSP core/hle/service/dsp_dsp.cpp:SetSemaphore:271: (STUBBED) called
[ 4.513500] Service.APT core/hle/service/apt/apt.cpp:GetSharedFont:352: Loaded shared font by legacy method
[ 4.659421] Kernel core/hle/kernel/shared_memory.cpp:Map:162: cannot map id=30, target_address=0x34000000 name=APT:SharedFont, error mapping to virtual memory
[ 4.675920] Kernel core/hle/kernel/shared_memory.cpp:Map:162: cannot map id=30, target_address=0x34000000 name=APT:SharedFont, error mapping to virtual memory
[ 4.714329] Kernel core/hle/kernel/shared_memory.cpp:Map:162: cannot map id=30, target_address=0x34000000 name=APT:SharedFont, error mapping to virtual memory
[ 4.731523] Kernel core/hle/kernel/shared_memory.cpp:Map:162: cannot map id=30, target_address=0x34000000 name=APT:SharedFont, error mapping to virtual memory
[ 4.880042] Service core/hle/service/service.cpp:HandleSyncRequest:95: unknown / unimplemented function ‘0x086F0040’: port=fs:USER, cmd_buff[1]=0x1000
[ 5.011433] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:472: API PERFORMANCE 131218: Program/shader state performance warning: Fragment Shader is going to be recompiled because the shader key based on GL state mismatches.
[ 5.022320] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:472: API PERFORMANCE 131218: Program/shader state performance warning: Fragment Shader is going to be recompiled because the shader key based on GL state mismatches.

This is a known issue: