Visual bug in some animations

I’m using the latest version of Citra and when playing games I get visual errors during some animations where the screen fills up with moving squares. This happens to me with the normal build. The game is going well for me but it is annoying that those squares appear.

My graphic is from AMD and I decided to try a test build with Vulkan that you have in a room on your Discord server, and it is true that that visual bug disappeared but the game gives me a lot of fps drops, it freezes and it it is impossible to play.

Are there any solution for this squares?

System Information

  • Operating System: Windows 10
  • CPU: Intel i7-6700K 4.0Ghz
  • GPU: Sapphire Radeon Nitro Plus RX 480 OC 8GB GDDR5
  • Citra Version (found in title bar): Citra Nightly 1855
  • Game: Pokémon X / Pokémon Alpha Sapphire
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.

In order to save a copy of the log, follow this guide:
citra_log.txt (123.2 KB)

Anyone? Please, i need help, i don’t know how can i fix it :frowning:

Are you not the same user who also asked about this on the discord server? I thought that since you asked there, you wanted support to be over there. So I didn’t reply to this topic.

But I did not get a solution to my problem and everything was forgotten

As a test, try going to Emulation>Configuration>Graphics>Advanced tab and disable Hardware Renderer. Let me know if the issue still occurs afterwards.

Don’t work, is the same :confused:

Then it’s very unlikely to be driver related. As another test, try using a portable Citra build (this will allow us to rule out a bunch of other stuff):

Go to Download Citra - Citra and select Manual download. Then under Nightly Build, click on your operating system’s icon to the right of the latest build available to download the build.
Extract it (.7z can be extracted using Winrar or 7zip) and put it wherever you wish. Inside the extracted nightly-mingw folder, create a folder called user. This Citra should now store all of its config, save files and such inside of this user folder.
Check to make sure that this user folder is in the same folder that contains citra-qt(.exe)
Now run the citra-qt executable found inside of the mingw folder.

If the issue persists, upload a log file using this portable build.

I have tried everything and the black squares keep appearing. Besides, the emulator is much worse for me…
citra_log.txt (40.5 KB)

Can you give the latest Vulkan build another try? However, use OpenGL, not Vulkan (advanced graphics section). The current Vulkan builds has a couple of things reworked for OpenGL as well, which may help us rule out a couple more things regarding your issue.