yuzu_log.txt (2.7 MB)
Metroid Dread was working perfectly fine up until the point when you get to the orange power bomb EMMI. Once the power bomb goes off, the background freaks out and flashes black and white constantly, but you can still occasionally see the Samus and EMMI models on screen. It covers everything and is right before a boss so I am unable to progress.
System Information for Support
Client Version yuzu 885
Operating System Windows 10 Version 2009
CPU Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz | AVX2 | FMA
RAM 15.85 GiB
Pagefile / Swap 5.51 GiB
Graphics API OpenGL 4.6.0
Graphics Renderer NVIDIA GeForce RTX 2060/PCIe/SSE2
GPU Driver Version 511.23
Docked Mode [x]
CPU Multicore [x]
Async GPU [x]
Async Shaders [ ]
CPU Accuracy Auto
GPU Accuracy High
I did not find anything wrong in your log file. Please wait for a moderator to assist.
System Information for Support
Client Version yuzu 885
Operating System Windows 10 Version 2009
CPU Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz | AVX2 | FMA
RAM 15.85 GiB
Pagefile / Swap 5.51 GiB
Graphics API OpenGL 4.6.0
Graphics Renderer NVIDIA GeForce RTX 2060/PCIe/SSE2
GPU Driver Version 511.23
Docked Mode [x]
CPU Multicore [x]
Async GPU [x]
Async Shaders [ ]
CPU Accuracy Auto
GPU Accuracy High
I did not find anything wrong in your log file. Please wait for a moderator to assist.
See if using Vulkan or GLSL helps, it could be an issue affecting only GLASM.