Vulkan shader cache (ssbu)

I have an RX 580 so I’m using it with Vulkan, and I want to build shaders. but it doesn’t seem like it is building shaders with Vulkan. is that true? or is it actually building shaders just like OpenGL would. also when I go to %appdata%>roaming>yuzu>shader, I only see a folder for OpenGL, not Vulkan.

any help would be extremely appreciated

also sending a link for a file for the shader cache for Vulkan if it’s possible.

thanks in advance

In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.

Shaders contain copyright code, distribution is against our rules.

As for shaders and vulkan, while vulkan does generate a cache as you play, it is not saved when you shut yuzu down. This is a planned future feature, but currently has no release date.

do you have any idea when it will be a feature or when they started working on it?