I’m currently encountering an issue. I came back to Citra with the new Hardware Renderer Update
and i’m having a blast, speed is always 100% at 8x Native. But my issue is with the audio of these two games
(i can test more games if you think that would help). At start, everything is fine, but after playing for ~30 minutes, sound begins to “crackle” or “glitch”, don’t know how to call it. It’s like the emulator was not keeping up the speed, but it still shows 100%/30 FPS. The audio gets more and more glitchy for like 5 minutes, then it all go back to normal. Approximately 30 minutes later, it does it again and keeps doing it as long as i play.
I’ve used Citra some time ago (before the big update) and it worked flawlessly and without audio issues.
I’ve tried disabling audio stretching, playing at lower res but it doesn’t change anything.
What else do you suggest me to do ?
- Operating System: Windows 10
- CPU: Intel Core i5-4590 @ 3.30GHz
- GPU: ZOTAC GeForce GTX 970 AMP! Extreme Core Edition 4 GB
- Citra Version (found in title bar): Citra Canary | HEAD-155bb24
- Game: Dragon Quest VII ; Terry’s Wonderland 3D
Thanks for your time.
PS: Sorry for my english, not native speaker.