Weird purple textures on menu and glitchy spirtes

Issue:
When I start a mission there is a weird purple textures around the battle menu and the characters sprite look a little off as well when on the field.

System Information

  • Operating System: Windows 10
  • CPU: Intel® Core™ i7-10750H
  • GPU: NVIDIA® GeForce RTX™ 2060
  • Citra Version (found in title bar): Citra Nightly 1708
  • Game: Shin Megami Tensei Devil Survivor Overclocked
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
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citra_log.txt (278.1 KB)

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System Information for Support

Client Version                                Nightly 1708 HEAD-e7671d9
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz | AVX2 | FMA
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             GeForce RTX 2060/PCIe/SSE2
GPU Driver Version                            462.30
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [ ]
System Region                                 -1
Shader Disk Cache                             [x]

I did not find anything wrong in your log file. Please wait for a moderator to assist.

Try without texture filters.

Tried turning off linear filtering and nothing really changed.

You are using Anime4K Ultrafast, I meant turning off that :stuck_out_tongue:

That fixed it and thanks for the help.

1 Like