When enabling Hardware rendering game comes to a Black Screen, i have updated my drivers

Issue:
Whenever i try to play Pokémon ORAS i get to the lenguage select screen and then the game becomes a black screen only if i enable hardware rendering, ive deleted the open GL file in shadres and updated my drivers, the game worked just fine at the start of the year, if i disable harware rendering then it plays at 1 FPS

System Information

  • Operating System: Windows 10 pro
  • CPU: Intel core i5-6300U
  • GPU: Intel HD Graphics 520
  • Citra Version (Canary):
  • Game: Pokemon Ruby Omega
  • Screenshot of Issue (include the full Citra window including titlebar):
    Imagen1

Diagnostic Log
citra_log.txt (30.0 KB)
citra_log.txt.old.txt (49.4 KB)

System Information for Support

Client Version                               Canary 2342   HEAD-3b092dc
Operating System                             Windows 10 Version 2009
CPU                                          Intel(R) Core(TM) i5-6300U CPU @ 2.40GHz | AVX2 | FMA
Graphics API                                 OpenGL 4.3.0
Graphics Renderer                            Intel(R) HD Graphics 520
GPU Driver Version                           26.20.100.8142
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

Here’s some issues I found with your log that might help.

  • You are running out of date drivers for your GPU. You need to install the most recent driver for your graphics card from Intel’s website. Support for Intel® Graphics

System Information for Support

Client Version                               Canary 2342   HEAD-3b092dc
Operating System                             Windows 10 Version 2009
CPU                                          Intel(R) Core(TM) i5-6300U CPU @ 2.40GHz | AVX2 | FMA
Graphics API                                 OpenGL 4.3.0
Graphics Renderer                            Intel(R) HD Graphics 520
GPU Driver Version                           26.20.100.8142
CPU JIT                                      [x]
Hardware Renderer                            [ ]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

Here’s some issues I found with your log that might help.

  • You are running out of date drivers for your GPU. You need to install the most recent driver for your graphics card from Intel’s website. Support for Intel® Graphics

^ This driver is out of date. To update, download and install gfx_win_101.3790_101.2114.exe from Intel® Graphics – Windows* DCH Drivers
Mirror download: https://downloadmirror.intel.com/751359/gfx_win_101.3790_101.2114.exe

Let me know if you encounter any issues during the installation.