When i create a new mii on tomdachi life it crashes

Issue:
so just recently i have discovered that creating a new mii will crash my game and close citra but before this i have never had this problem before but what i find weird is that when i start a new game (unsaved) i can creat a mii so im wondering if it is a storage problem or if i hit a limit or something please help
citra_log.txt (152.0 KB)
citra_log.txt.old.txt (83.9 KB)

System Information

  • Operating System: windows
  • CPU:intel i5
  • GPU:
  • Citra Version (found in title bar):
  • Game: tomodachi life

System Information for Support

Client Version                               Canary 2139   HEAD-77edcd9
Operating System                             Windows 10 (10.0)
CPU                                          Intel(R) Core(TM) i5-6300U CPU @ 2.40GHz | AVX2 | FMA
Graphics API                                 OpenGL 3.3.0
Graphics Renderer                            Intel(R) HD Graphics 520
GPU Driver Version                           30.0.101.1631
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [ ]

Here’s some issues I found with your log that might help.

System Information for Support

Client Version                               Nightly 1763   HEAD-856b3d6
Operating System                             Windows 10 (10.0)
CPU                                          Intel(R) Core(TM) i5-6300U CPU @ 2.40GHz | AVX2 | FMA
Graphics API                                 OpenGL 3.3.0
Graphics Renderer                            Intel(R) HD Graphics 520
GPU Driver Version                           30.0.101.1631
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [ ]

Here’s some issues I found with your log that might help.

ok so i’ve managed to fix fings somehow, all I did was deleted some of the save states and redownloaded the textures from my Nintendo so Idk which one helped

I’m betting on the save states being the issue, please do not use them as a replacement for in-game saves as they cause issues like this.