In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.
The log file is incomplete. Make sure you follow the steps carefully:
Open Citra, then go to File>Open Citra Folder and open up the log folder. Now keep that open in the background.
Launch your game and encounter the problem; crash/slowdown/glitch and close citra if it doesn’t do so by itself. Do not restart citra as that will wipe the log of important information!
Client Version Canary 1928 HEAD-625639a
Operating System Windows 10 (10.0)
CPU Intel(R) Pentium(R) CPU G2010 @ 2.80GHz
Graphics API OpenGL 3.3.0
Graphics Renderer Intel(R) HD Graphics
GPU Driver Version 10.18.10.4252
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
I’m afraid there might be little you could do about that.
you could try to disable V-Sync and New 3DS Mode but that’s about it as far as I can see. Your hardware is below the recommended for Citra.
Disable New 3DS Mode in Emulation>Configuration>System
Disable V-Sync in Emulation>Confiuration>Graphics>Advanced Tab (note, if you start experiencing screen tearing, turn thid back on).
My monster hunter 4 ultimate freezes for a moment, then the game continues but the screen still remains frozen, it also does this to pokemon ultra sun too.
Client Version Nightly 1984 HEAD-9e898bc
Operating System Windows 11 Version 22H2 (Build 22621.2134)
CPU Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz | AVX2 | FMA
Graphics API OpenGL 4.3.0
Graphics Renderer Intel(R) UHD Graphics 630
GPU Driver Version 23.20.16.5018
CPU JIT [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [ ]
System Region -1
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.