When pokemon x and y will be playable on citra?


#22

He has some problems also he sends me threat massages


#23

wwylele sama is helping us get out of this trouble… hopefully he’ll save us as soon as he can


#24

Audio engine for pokemon x is not finished


#25

Help the dev finish it, dont talk about not finished only


#26

Then tell me how to help them


#27

By helping him test & reverse engineer stuff. If you have programming skills, you can contribute to development directly by writing code & sending a PR.


#28

Im just started to study java so it take somw time to me to learn programing


#29

man, whenever pokemon X/Y pops out its alway the source of argument. dont worry guys devs have been improving accuracy of the emulator to make it work exactly like 3ds. how does help? for those who doesn’t know pokemon X/Y uses special audio set that only real 3ds can run, so if they can make citra exactly like the real deal audio fix and etc.(gameshark) they can add it with ease. so lets wait a bit longer


#30

As of yet… DSP LLE would change this.


#31

Now Pokemon x is playable
Thanks for developers


#32

yeah really great work


#33

is pokemon x playable now ???


#34

Install the latest Canary build and install AAC codec plugin https://github.com/citra-emu/citra/wiki/HLE-AAC-Decoder


#35

only on the canary version


#36

i believe its not working on Nightly
but it does work on Canary
give it a try :slight_smile: