Will citra have shader cache or graphic packs

before the hardware renderer update i am just getting 20 - 35 fps on link between worlds and after the update i get a solid 60 now with some minor slowdowns on battle with yuga before entering lorule…

just want to say thanks and i was just wondering if shader cache and graphic packs will feature soon on citra just like cemu did?

Graphic packs are out of the window, because scaled resolution exists. You can already scale 3D textures to your needs (1080p, 4K…)
Citra already has a shader cache for a long time now, but it’s not saved anywhere. It will become obsolete the next time you run Citra.