Windows visual c++ runtime error

windows visual c++ runtime error
everytime i run pokemon x windows visual runtime error comes up which says and that the citra has responded unusually and it shuts down afterwards.

System Information

  • Operating System: windows 10
  • CPU: Intel ® Core TM M-5Y10c CPU @0.80GHz 1.00 GHz
  • GPU: Intel® HD Graphics
  • Citra Version (found in title bar):CITRA nightly 1419
  • Game: pokemon x
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
citra_log.txt (13.9 KB)

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                                Nightly 1419 HEAD-f106e76
OpenGL Vendor                                 Intel
OpenGL Renderer                               Intel(R) HD Graphics 5300
OpenGL Version                                3.3.0
GPU Driver Version                            20.19.15.4835
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [ ]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
Enable Vsync                                  null
System Region                                 -1

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

Make sure you have the latest VC++ runtimes installed
https://support.microsoft.com/help/2977003/the-latest-supported-visual-c-downloads

still the same isuue i have enabled accurate multiplication updated visual c++

citra_log.txt (13.9 KB)

System Information for Support

Client Version                                Nightly 1419 HEAD-f106e76
OpenGL Vendor                                 Intel
OpenGL Renderer                               Intel(R) HD Graphics 5300
OpenGL Version                                3.3.0
GPU Driver Version                            20.19.15.4835
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [x]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
Enable Vsync                                  null
System Region                                 -1

I did not find anything wrong in your log file. Please wait for a moderator to assist.

I am having the same exact issue with Tomodachi Life, and I haven’t been able to play it in quite some time.

The shaders take long to load, and it didn’t do that before.