Windows Visual C++ Runtime Library R6025

Issue: Windows Visual C++ Runtime Library R6025
I’ve been facing this issue for a long long time, check a lot of posts with the same error but no actual solution, after I update Citra this error seems to happens less often, but it still happen even in other games.
I update my drivers TODAY, including all Microsoft Visual C++

System Information

  • Operating System: Windows 8.1
  • CPU: Intel® Core™ i3 4160 @ 3.60GHz
  • GPU: Intel® HD Graphics 4400
  • Citra Version: Citra Nightly 1598
  • Game: Etrian Odyssey Nexus
  • Screenshot of Issue:

Diagnostic Log:citra_log.txt (5.0 KB)

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

I did not find anything wrong in your log file. Please wait for a moderator to assist.

This issue seems to only happen on Windows 7 and 8 / 8.1 but not Windows 10. You can try turn off Hardware Shader and see if that fixes it. If not, upgrade to Windows 10 (download ‘Media Creation Tool’ from Microsoft).

Btw since you have i3-4160 which is a desktop CPU, do you know if you have a graphics card in your computer? Or do you only have integrated graphics?

Thank you for responding, I’ll check out later about Windows and the Shader.
And I only have an integrated card… sadly

I’ve upgrade to Windows 10 and that seems to fix it the error, thank you so much again for responding.

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