Wondering for api render

I’m just wondering, since a long time, well it’s not that kinda be a long long time. just a several months.
our emulator is based on open gl n vulkan, bcs open gl is well known good at nvidia n vulkan is good at radeon
but why not using directx12 for render api? lately directx12 is good for both of nvidia n radeon card
did we can manage for get that api render as well for soon progress?
or it’s will be open gl n vulkan only?
maybe with directx3d on directx 10/11/12 radeon card can be usefull n its more easier rather than coding at vulkan language?

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Direct3D lacks features required by games that run on NVN, and the vast majority do. So, it’s not a valid option for Switch emulation.