Xenoblade 1 & 2 graphical glitches





Pc Specs:
Ryzen 7 3700x
Vega 64
DDR4 32 gb RAM

Is this problem associated only with the vega 64 gpu or other amd gpu’s also have the same problem. Hope you can fix this issue as soon as possible. Thanks for all your hard work yuzu team.

In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.

yuzu_log.txt (2.7 MB)

I did not find anything wrong in your log file. Please wait for a moderator to assist.

This is an AMD specific issue in Windows, seems like an issue in the implementation of transform feedback.
Either use OpenGL, or run yuzu from Linux, the Mesa drivers don’t have this rendering issue.

Does the hades update do anything to clear these issues up?

No graphic glitches for Nividia on Yuzu 707 Hades and older ones without Hades.


Sorry what I meant was does Hades clear this up on AMD while using Vulkan

Sorry to hear that, I don’t have AMD system, Intel with Nvidia is my system.