Yuzo 66 stuck on loading screen

Yuzu 66 stuck on loading screen.

Log:
[ 1.628903] Frontend yuzu\main.cpp:GMainWindow:214: yuzu Version: | HEAD-mainline-636-561-gdd9e63004
[ 1.628923] Frontend yuzu\main.cpp:GMainWindow:216: Host CPU: Intel® Core™ i3-6100 CPU @ 3.70GHz
[ 1.629003] Frontend yuzu\main.cpp:GMainWindow:218: Host OS: Windows 10 (10.0)
[ 1.901357] Config core\settings.cpp:LogSettings:84: yuzu Configuration:
[ 1.901379] Config core\settings.cpp:LogSetting:80: System_UseDockedMode: false
[ 1.901381] Config core\settings.cpp:LogSetting:80: System_RngSeed: 0
[ 1.901382] Config core\settings.cpp:LogSetting:80: System_CurrentUser: 0
[ 1.901383] Config core\settings.cpp:LogSetting:80: System_LanguageIndex: 5
[ 1.901384] Config core\settings.cpp:LogSetting:80: Core_UseMultiCore: true
[ 1.901406] Config core\settings.cpp:LogSetting:80: Renderer_UseResolutionFactor: 1.0
[ 1.901408] Config core\settings.cpp:LogSetting:80: Renderer_UseFrameLimit: true
[ 1.901410] Config core\settings.cpp:LogSetting:80: Renderer_FrameLimit: 100
[ 1.901411] Config core\settings.cpp:LogSetting:80: Renderer_UseDiskShaderCache: true
[ 1.901420] Config core\settings.cpp:LogSetting:80: Renderer_UseAccurateGpuEmulation: false
[ 1.901421] Config core\settings.cpp:LogSetting:80: Renderer_UseAsynchronousGpuEmulation: true
[ 1.901422] Config core\settings.cpp:LogSetting:80: Audio_OutputEngine: auto
[ 1.901423] Config core\settings.cpp:LogSetting:80: Audio_EnableAudioStretching: true
[ 1.901424] Config core\settings.cpp:LogSetting:80: Audio_OutputDevice: auto
[ 1.901425] Config core\settings.cpp:LogSetting:80: DataStorage_UseVirtualSd: true
[ 1.901428] Config core\settings.cpp:LogSetting:80: DataStorage_NandDir: C:\Users\Juegos\AppData\Roaming/yuzu/nand/
[ 1.901430] Config core\settings.cpp:LogSetting:80: DataStorage_SdmcDir: C:\Users\Juegos\AppData\Roaming/yuzu/sdmc/
[ 1.901432] Config core\settings.cpp:LogSetting:80: Debugging_UseGdbstub: false
[ 1.901433] Config core\settings.cpp:LogSetting:80: Debugging_GdbstubPort: 24689
[ 1.901434] Config core\settings.cpp:LogSetting:80: Debugging_ProgramArgs:
[ 1.901435] Config core\settings.cpp:LogSetting:80: Services_BCATBackend: none
[ 1.901436] Config core\settings.cpp:LogSetting:80: Services_BCATBoxcatLocal: false
[ 1.932415] Loader core\loader\loader.cpp:GetLoader:237: File 7715E3F0EF4D16FC931C7F40C390D343.nca has a different type than its extension.
[ 5.910669] Frontend yuzu\main.cpp:BootGame:965: yuzu starting…
[ 6.086626] Loader core\file_sys\patch_manager.cpp:PatchRomFS:391: RomFS: Update (v0.5.0) applied successfully
[ 6.117176] Service.FS core\file_sys\system_archive\system_archive.cpp:SynthesizeSystemArchive:75: Synthesizing system archive ‘FontStandard’ (0x0100000000000811).
[ 6.117879] Service.FS core\file_sys\system_archive\system_archive.cpp:SynthesizeSystemArchive:90: - System archive generation successful!
[ 6.118118] Service.FS core\file_sys\system_archive\system_archive.cpp:SynthesizeSystemArchive:75: Synthesizing system archive ‘FontChineseSimple’ (0x0100000000000814).
[ 6.119146] Service.FS core\file_sys\system_archive\system_archive.cpp:SynthesizeSystemArchive:90: - System archive generation successful!
[ 6.119261] Service.FS core\file_sys\system_archive\system_archive.cpp:SynthesizeSystemArchive:75: Synthesizing system archive ‘FontChineseSimple’ (0x0100000000000814).
[ 6.119682] Service.FS core\file_sys\system_archive\system_archive.cpp:SynthesizeSystemArchive:90: - System archive generation successful!
[ 6.119969] Service.FS core\file_sys\system_archive\system_archive.cpp:SynthesizeSystemArchive:75: Synthesizing system archive ‘FontChineseTraditional’ (0x0100000000000813).
[ 6.120254] Service.FS core\file_sys\system_archive\system_archive.cpp:SynthesizeSystemArchive:90: - System archive generation successful!
[ 6.120384] Service.FS core\file_sys\system_archive\system_archive.cpp:SynthesizeSystemArchive:75: Synthesizing system archive ‘FontKorean’ (0x0100000000000812).
[ 6.120671] Service.FS core\file_sys\system_archive\system_archive.cpp:SynthesizeSystemArchive:90: - System archive generation successful!
[ 6.120808] Service.FS core\file_sys\system_archive\system_archive.cpp:SynthesizeSystemArchive:75: Synthesizing system archive ‘FontNintendoExtension’ (0x0100000000000810).
[ 6.120826] Service.FS core\file_sys\system_archive\system_archive.cpp:SynthesizeSystemArchive:90: - System archive generation successful!
[ 6.120833] Service.FS core\file_sys\system_archive\system_archive.cpp:SynthesizeSystemArchive:75: Synthesizing system archive ‘FontNintendoExtension’ (0x0100000000000810).
[ 6.120844] Service.FS core\file_sys\system_archive\system_archive.cpp:SynthesizeSystemArchive:90: - System archive generation successful!
[ 6.121379] Render.OpenGL video_core\renderer_opengl\renderer_opengl.cpp:AddTelemetryFields:248: GL_VERSION: 4.6.0 NVIDIA 451.67
[ 6.121383] Render.OpenGL video_core\renderer_opengl\renderer_opengl.cpp:AddTelemetryFields:249: GL_VENDOR: NVIDIA Corporation
[ 6.121384] Render.OpenGL video_core\renderer_opengl\renderer_opengl.cpp:AddTelemetryFields:250: GL_RENDERER: GeForce GTX 1060 3GB/PCIe/SSE2
[ 6.393232] Render.OpenGL video_core\renderer_opengl\gl_device.cpp:Device:73: Renderer_VariableAOFFI: true
[ 6.393240] Render.OpenGL video_core\renderer_opengl\gl_device.cpp:Device:74: Renderer_ComponentIndexingBug: false
[ 6.393241] Render.OpenGL video_core\renderer_opengl\gl_device.cpp:Device:75: Renderer_PreciseBug: false
[ 7.454820] Loader core\file_sys\patch_manager.cpp:PatchExeFS:60: Patching ExeFS for title_id=010055D009F78000
[ 7.455797] Loader core\file_sys\patch_manager.cpp:PatchExeFS:88: ExeFS: Update (v0.5.0) applied successfully
[ 7.833039] Loader core\file_sys\patch_manager.cpp:HasNSOPatch:235: Querying NSO patch existence for build_id=9621263BF431F8D07AC1057DCC8247CD480C9C0E
[ 8.053101] Loader core\file_sys\patch_manager.cpp:HasNSOPatch:235: Querying NSO patch existence for build_id=89048449BA238C8CF565518B83BF02D3
[ 8.124511] Loader core\file_sys\patch_manager.cpp:HasNSOPatch:235: Querying NSO patch existence for build_id=8D073B25B9ABDA677E6967CEF9EF6070178E374E
[ 8.170292] Loader core\file_sys\patch_manager.cpp:HasNSOPatch:235: Querying NSO patch existence for build_id=B9C00C0216AF9B5B7F958DDBD25271C8FBA34DAE
[ 8.256288] Loader core\file_sys\patch_manager.cpp:HasNSOPatch:235: Querying NSO patch existence for build_id=B2872A7BCC589969FB7AFB8E372414E4FAC5A75
[ 8.335587] Frontend yuzu\main.cpp:BootGame:1011: Booting game: 010055D009F78000 | Fire Emblem: Three Houses
[ 8.385373] Render.OpenGL video_core\renderer_opengl\gl_shader_disk_cache.cpp:LoadTransferable:158: Transferable shader cache was generated with a newer version of the emulator, skipping
[ 8.391281] HW.Memory core\memory.cpp:Read:165: Unmapped Read32 @ 0x00000000
[ 8.391289] HW.Memory core\memory.cpp:Read:165: Unmapped Read32 @ 0x00000004
[ 8.391310] HW.Memory core\memory.cpp:Read:165: Unmapped Read32 @ 0x00000008
[ 8.391313] HW.Memory core\memory.cpp:Read:165: Unmapped Read32 @ 0x0000000C
[ 8.391316] HW.Memory core\memory.cpp:Read:165: Unmapped Read32 @ 0x00000010
[ 8.391320] HW.Memory core\memory.cpp:Read:165: Unmapped Read32 @ 0x00000014
[ 8.391323] HW.Memory core\memory.cpp:Read:165: Unmapped Read32 @ 0x00000018
[ 8.391325] HW.Memory core\memory.cpp:Read:165: Unmapped Read32 @ 0x0000001C
[ 8.391327] HW.Memory core\memory.cpp:Read:165: Unmapped Read32 @ 0x00000020
[ 8.391329] HW.Memory core\memory.cpp:Read:165: Unmapped Read32 @ 0x00000024
[ 8.391331] HW.Memory core\memory.cpp:Read:165: Unmapped Read32 @ 0x00000028

In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.

Why are you using an old version?

I want to skip the crash of FE3H.

You can no longer run it directly, you need to convert that yuzu 66 into a standalone version, follow this:

Download the old yuzu version, extract it into a folder. Create a folder called user in the folder with the yuzu.exe. This user folder does now hold everything that would usually be in %appdata%\yuzu\ so you need to place a keys folder in there and copy your keys in there. It is an entirely separate installation so your installed updates, saves, etc from the other install are not present. You’ll have to install the update and dlc etc. there as well and make all your configuration settings such as setting up your controls. Then copy your save over and then start the game … do your thing and then copy the save back to your other install once you’re done.