Yuzu crashes when launching many games

I have an arcade pc with an Ati Hd 6900, and 16 Gb Ram.
I know it is a little old, but I wnated to play only switch 2d games: Ninja warriors Once Again, Tonight we Riot, Kemono heroes, 80’s Overdrive…
Before multicore builds, all games launched, but they were slow, so I wanted to test the multicore option. But since multicore implementation, I have tested different yuzu versions, and all games except 80’s overdrive crashes on launch.
I tested disabling multicore, use disc shader cache, but same results.
I also tested adding a huge Page file size like 30 Gb but still no luck
Any help on this?

System Information for Support

Client Version                                yuzu 326             . HEAD-mainline-636-2973-g8c82b5ba3
Operating System                              Windows 10 (10.0)
CPU                                                  Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz | AVX
Graphics API                                  OpenGL 4.3.1
Graphics Renderer                             AMD Radeon HD 6900 Series
GPU Driver Version                            15.301.1901.0
Use Async GPU                                 [x]
BCAT Backend                                  none
GPU Emulation Accuracy Level                  Normal

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.

With that outdated system I don’t know, read what you need in this quide.

Terascale GPUs don’t work on yuzu, their discontinued drivers are too old.

Thanks. It’s onlycurious that one game works but the others won’t. And that they all worked, but slow, with an old yuzu version.
So I suppose yuzu has upgraded the gpu requisites, and the game that works uses some gpu function that my card or driver doesnt support, or something like this.