Yuzu deletes shader cache every time

I use so many different shader cache for Super Mario Odyssey but every time Yuzu delete the shader cache. How can ı fix it?

In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.

There is no fix for it and you won’t get any help for this, you need to make your own shader cache, not using other shader cache that you find on the net.