I’m running pokemon sword on amd with vulkan but my wireframe problem persists
I have RX 570
Log btw
yuzu_log.txt (1.1 MB)
Log btw
yuzu_log.txt (1.1 MB)
The new shader decompiler rewrite makes this problem show up on both APIs, only the Linux drivers render it correctly now.
Will there be a fix in the near future?
Unlikely, it’s a bad decision from how the AMD Windows driver handles it.
Is there a version without this problem?
Any version before 700 should render it better, but at the cost of more common crashes: Releases · yuzu-emu/yuzu-mainline · GitHub