Zelda Ocarina of Time freeze

Issue:
My game frezze, but the sound still works.

System Information

  • Operating System: Windows 10
  • CPU: Intel core i3 4005u
  • GPU: Intel HD graphics family
  • Citra Version (found in title bar): Nighlty 1718
  • Game: Zelda Ocarina of Time 3DS
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
citra_log.txt (18.1 KB)

System Information for Support

Client Version                                Nightly 1718 HEAD-dd31ed6
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i3-4005U CPU @ 1.70GHz | AVX2 | FMA
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             Intel(R) HD Graphics 4400
GPU Driver Version                            20.19.15.5171
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [ ]
System Region                                 -1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • Please enable the Vsync option if you are experiencing screen tearing.

You should disable Dump Textures in Emulation>Configuration>Graphics → This option is only useful for those that are interested in creating their own custom textures.
You may also want to delete all the textures it’s dumped so far: Go to File>Open Citra Folder, then open up the dump folder and delete the textures folder found here (this will delete all dumped textures for all of your games).

Please upload another log file if the issues remain.

Did not work :frowning:

citra_log.txt (15.1 KB)

System Information for Support

Client Version                                Nightly 1718 HEAD-dd31ed6
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i3-4005U CPU @ 1.70GHz | AVX2 | FMA
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             Intel(R) HD Graphics 4400
GPU Driver Version                            20.19.15.5171
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [ ]
System Region                                 -1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • Please enable the Vsync option if you are experiencing screen tearing.

Enable Shader JIT in Emulation>Configuration>Graphics>Advanced Tab, however also make sure to not use any save states when testing this out. Upload another log file if it freezes again.

Thanks for help, but it’s still freeze. Many people have the same problem with 4°gen intel processors.

citra_log.txt (52.9 KB)

System Information for Support

Client Version                                Nightly 1718 HEAD-dd31ed6
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i3-4005U CPU @ 1.70GHz | AVX2 | FMA
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             Intel(R) HD Graphics 4400
GPU Driver Version                            20.19.15.5171
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • Please enable the Vsync option if you are experiencing screen tearing.

I can see that you used save states in your session, prior to the freeze. Make sure to not use any save states when testing this out. If it crashes again, upload another log file.